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GRW ScriptHook 0.11.0
Plugin API for Ghost Recon Wildlands
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Components. More...
#include <scripthook.h>
Data Fields | |
| uint64_t | component |
| uint64_t | dataBlock |
| shared definition, at +0x20 | |
| uint32_t | classHash |
| char | name [32] |
| set when the class is known | |
Components.
The class hash IS the component type, read through the reflection descriptor, so no guessing.
| uint64_t ShComponent::component |
| uint64_t ShComponent::dataBlock |
shared definition, at +0x20
| uint32_t ShComponent::classHash |
| char ShComponent::name[32] |
set when the class is known